Arnold for Maya v5.2.2

Renderer from within Maya's standard interface


Arnold for Maya v5.2.2

Introduction to Arnold for Maya v5.2.2

Arnold for Maya v5.2.2 is a powerful plug-in that provides a seamless bridge to the Arnold renderer within Maya's standard interface. This software comes with the Arnold 5.0 core, offering advanced 3D rendering capabilities to meet the demands of modern visual effects and animation production.

Overview

Arnold is an advanced 3D rendering engine that uses the "Monte Carlo" ray tracing calculation method. Originally co-developed with Sony Pictures Imageworks, Arnold is now used in over 300 studios worldwide, including renowned studios like ILM, Framestore, MPC, and The Mill. With a streamlined user interface, Arnold simplifies the rendering process and enhances the workflow for artists.

Features

  • Seamless integration with Maya shapes, cameras, lights, and shaders
  • Image Based Lighting support with a state-of-the-art physical sky
  • Interactive rendering (IPR) for rapid preview of parameter changes
  • Support for volume rendering with Maya Fluids
  • Compatibility with Maya Hair and nHair
  • Particles and nParticles support, including particle instancer
  • Defer the creation of geometry with Stand-in placeholder nodes
  • Productivity tools like override sets, holdout mattes, shadow catcher, passes, and UDIM-style textures
  • Extensible through plug-ins like Golaem, FumeFX for Maya, Yeti, and Shave & Haircut
  • XGen integration
  • Texturable geometric lights
  • Deep EXR support
  • Rendering of curves

Use Cases

Arnold for Maya v5.2.2 is ideal for professionals working in visual effects and animation production. It is suitable for studios looking to enhance their rendering capabilities and streamline their workflow with advanced features and tools.

Technical Details and System Requirements

  • Supported platforms: Maya 2019, 2020, or 2022
  • Operating systems: Windows 10 or later, macOS 10.13 or later, Linux with glibc 2.17 and libstdc++ 4.8.5
  • CPU requirements: SSE4.1 instruction set support
  • GPU rendering: NVIDIA GPU of Ampere, Turing, Volta, Pascal, or Maxwell architecture
  • GPU drivers: 470.74 or higher on Linux, 472.12 or higher (Quadro/GeForce) on Windows
  • Optix denoiser: Requires NVIDIA GPU with CUDA Compute Capability 5.0 and above

Enhance your rendering capabilities and elevate your workflow with Arnold for Maya v5.2.2, the industry-leading plug-in for advanced 3D rendering within the Maya environment.

Arnold for Maya Information

File nameArnold v5.2.2 for Maya (2020/2022/2023)
Version5.2.2
License Typefull_version

Screenshots

i

Previous version

Info
Date
Downloads
File Name:Arnold v5.2.2 for Maya (2020/2022/2023)
Version:5.2.2
Nov 19, 2022
Downloads
File Name:Arnold 5.2.1 for Maya (2020/2022/2023)
Version:5.2.1
Sep 3, 2022
Downloads
File Name:Arnold 5.2.0 for Maya (2020/2022/2023)
Version:5.2.0
Aug 3, 2022
Downloads
File Name:Arnold v5.1.3.1 for Maya (2020/2022/2023)
Version:5.1.3.1
Jul 3, 2022
Downloads
File Name:Arnold 5.1.1.1 for Maya (2020/2022/2023)
Version:5.1.1.1
Apr 28, 2022
Downloads
File Name:Arnold v5.0.0.3 for Maya (2019/2020/2022)
Version:5.0.0.3
Feb 2, 2022
Downloads
File Name:Arnold v5.0.0.2 for Maya (2019/2020/2022)
Version:5.0.0.2
Nov 26, 2021
Downloads
File Name:Arnold v5.0.0 for Maya (2019/2020/2022)
Version:5.0.0
Oct 18, 2021
Downloads
File Name:Arnold for Maya v4.2.4 (2019/2020/2022)
Version:4.2.4
Aug 23, 2021
Downloads
File Name:Arnold for Maya v4.2.3 (2019/2020/2022)
Version:4.2.3
Jun 9, 2021
Downloads

Leave a Reply

Your email address will not be published.Required fields are marked*

Related software

  • Engineering & Simulation
V-Ray Next v4.30.23 For Unreal 4.23-24-25
  • Engineering & Simulation
Arena Simulation Software
  • Engineering & Simulation
Bentley WaterCAD CONNECT Edition 10.02.02.06
  • Engineering & Simulation
DesignCAD 3D Max 2019 v28.0
  • Engineering & Simulation
TatukGIS Editor 5.30.1.1893
  • Engineering & Simulation
Autodesk EAGLE Premium 9.6.2