- Engineering & Simulation
Introduction to RayFire 1.87 for 3ds Max
RayFire 1.87 for 3ds Max is a powerful simulation plugin designed for Autodesk 3ds Max. It is a valuable tool for freelancers, VFX engineers, and game studios looking to create dynamic simulations and visual effects.
Overview
RayFire for 3ds Max is known for its ease of use and production efficiency, with over 8 years of development behind it. It is a popular choice among freelancers, students, game studios, VFX houses, and engineering companies.
Features
- Bullet and Nvidia PhysX support
- Interactive Demolition System
- Shatter modifier
- Voronoi modifier
- Bricks modifier
- Cache object
- Trace objects
- Clusters modifier
- Bomb helper
- Fragmentation types
- Asperity modifier
- Slice modifier
- Cracks modifier
- Voxel modifier
- Particle Flow support
- Fragmentation by Shapes
Use Cases
RayFire for 3ds Max can be used for a wide range of applications, including creating realistic simulations, dynamic demolition effects, and detailed visual effects in games, movies, and architectural visualizations.
Technical Details and System Requirements
- Supported OS: Windows 11, Windows 10, Windows 8.1, Windows 7
- RAM: 2 GB RAM (4 GB recommended)
- Free Hard Disk Space: 200 MB or more
With its comprehensive features and compatibility with leading industry standards, RayFire for 3ds Max is a valuable asset for any professional working in the field of visual effects and simulation.
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